Mod «Companion Dogs [ALPHA]» for Project Zomboid
Edited on: 03:17 .
Reason: The mod updated to version 04.09.2026
This mod introduces companion dogs that players can tame, train, and breed. Built for Project Zomboid Build 42 (42.19+), it supports singleplayer, co-op, and dedicated servers, and is safe to add to existing saves.
Available Breeds:
- Caramelo: Classic Brazilian street mutt
- German Shepherd: Combat-focused warrior
- Golden Retriever: Hunting specialist
- Husky: Cargo hauler adapted for cold climates
- Border Collie: Livestock manager
Core Mechanics:
- Taming: Feed wild dogs to build trust (approximately 4 treats). Spawns vary by breed and location.
- Commands: Follow, Stay, Guard, Attack, and Whistle via radial menu or right-click.
- Vehicle Transport: Dogs automatically enter vehicles with the player.
- Alert System: Dogs detect nearby zombies, providing audio warnings based on proximity and alert mode.
- Combat: Dogs can knock down or kill zombies depending on breed and training. They retreat when critically injured and cannot be killed by zombies or vehicles, only by neglect.
- Hunting: Hunt mode allows dogs to track and hold small and large game.
- Cargo Capacity: Leather saddlebags allow dogs to carry extra loot, scaled by Strength.
- Livestock Care: Dogs in animal zones calm herds, preventing stampedes and miscarriages.
- Needs & Loyalty: Hunger, thirst, stress, and loyalty decay over time. Neglect leads to disobedience or permanent death.
- Moodles: Specific buffs apply based on breed, such as Courage (panic reduction), Keen Nose (skill boost), Warmed (cold resistance), and Herding Instinct.
- Skills & Genetics: Dogs earn XP in Scent, Combat, Obedience, Hunting, and Herding. Traits are inherited genetically.
- Breeding: Dogs can breed and raise puppies, which inherit genes, skills, and names.
- Management UI: A panel displays loyalty, needs, skills, and traits.
Multiplayer Notes:
- Fully synchronized across clients for sounds, animations, and states.
- Co-op hosts must enable the mod in the main-menu Mods list and restart the game to prevent texture/model issues.
- Dedicated server players only need the mod subscribed/enabled.
Known Alpha Limitations:
- Placeholder art is used for inventory icons, corpses, droppings, and footstep sounds when carrying the dog.
- Enabling the mod mid-save may cause texture issues if the game is not fully restarted.
Technical Information:
- Workshop ID: 3740052292
- Mod ID: CompanionDogs
Mod Info
Download Links
- Comments
More mods by Björn
Questions
How do I install this mod?
Extract the mod files and place them in C:\Users\YourName\Zomboid\mods . Then enable it in the game menu. This method works for Steam, GOG, and other versions of Zomboid. Full install guide .
How do I download this mod?
Use one of the download links to get the latest version of this mod. If one mirror is unavailable, try another. Full download guide .
Is this mod safe to use?
Files up to 32 MB are scanned and include a Virus Scan Report . Always review the scan results before downloading, or run your own check for extra safety.