Mod «Infected Player» for Project Zomboid
This mod allows players to become zombies upon infection or when attacked by another Zombie-Player. Transformation occurs when health drops to or below 15%, with probabilities and thresholds configurable via sandbox options.
Movement and Combat Animations:
- Idle, Walk, Run, Sprint, Crouch, Turn, and Vault animations are replaced with zombie equivalents.
- Aiming and Strafing animations are replaced by Lunge animations.
- Shove is replaced by a Bite-Attack animation, validated if the attacker is within 1 meter (configurable).
- Lunge movement follows the mouse cursor; standard movement is recommended for attacks.
- A death animation triggers upon transformation.
Zombie-Player Mechanics:
- Weapon equipping can be disabled via sandbox options.
- Stress immunity is enabled by default (solo only) and can be deactivated.
- Feast on Corpse: Contextual menu action to consume bodies for healing, hunger/thirst relief, happiness, and boredom reduction at the cost of increased drunkenness.
- Rest on Ground: Contextual menu action to reduce exhaustion and fatigue while increasing boredom.
- Bang on Door/Window: Automatic idle animation near doors or windows that causes no damage.
- Zombie vocalizations and skin textures are included based on external assets.
Bandits Crossover:
- Attacking Bandits transfers infection with an adjustable initial state (default: instant).
Technical Details:
- Zombies do not attack Zombie-Players by default; this behavior is toggleable.
- Enabling weapon wielding may cause animation inconsistencies.
- No cure is included; compatibility exists with «They Knew» or «Zombie Cure B42» if interfaces match.
- Compatible with Solo and Multiplayer; proper server exit is required to save infection status in MP.
- Admin and Debug level players possess god-mode by default; Debug users have access to an infection test panel.
- Safe to add or remove from saves, except for zombie immunity which requires death or curing before mod removal.
- Designed for Build 42 and later versions.
Incompatibilities:
- Partially incompatible with mods utilizing IsoGameCharacter.ZombiesCantAttack or IsoZombie.setUseless.
- The «Zombie-Players are not attacked by zombies» sandbox option must be disabled to use conflicting mods.
Technical Information:
- Workshop ID: 3775179328
- Mod ID: InfectedPlayer
Mod Info
Download Links
File Security
- Comments
More mods by Tchernobill
Questions
How do I install this mod?
Extract the mod files and place them in C:\Users\YourName\Zomboid\mods . Then enable it in the game menu. This method works for Steam, GOG, and other versions of Zomboid. Full install guide .
How do I download this mod?
Use one of the download links to get the latest version of this mod. If one mirror is unavailable, try another. Full download guide .
Is this mod safe to use?
Files up to 32 MB are scanned and include a Virus Scan Report . Always review the scan results before downloading, or run your own check for extra safety.