Infected Player - Gameplay for Project Zomboid

Mod «Infected Player» for Project Zomboid

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This mod allows players to become zombies upon infection or when attacked by another Zombie-Player. Transformation occurs when health drops to or below 15%, with probabilities and thresholds configurable via sandbox options.

Movement and Combat Animations:

  • Idle, Walk, Run, Sprint, Crouch, Turn, and Vault animations are replaced with zombie equivalents.
  • Aiming and Strafing animations are replaced by Lunge animations.
  • Shove is replaced by a Bite-Attack animation, validated if the attacker is within 1 meter (configurable).
  • Lunge movement follows the mouse cursor; standard movement is recommended for attacks.
  • A death animation triggers upon transformation.

Zombie-Player Mechanics:

  • Weapon equipping can be disabled via sandbox options.
  • Stress immunity is enabled by default (solo only) and can be deactivated.
  • Feast on Corpse: Contextual menu action to consume bodies for healing, hunger/thirst relief, happiness, and boredom reduction at the cost of increased drunkenness.
  • Rest on Ground: Contextual menu action to reduce exhaustion and fatigue while increasing boredom.
  • Bang on Door/Window: Automatic idle animation near doors or windows that causes no damage.
  • Zombie vocalizations and skin textures are included based on external assets.

Bandits Crossover:

  • Attacking Bandits transfers infection with an adjustable initial state (default: instant).

Technical Details:

  • Zombies do not attack Zombie-Players by default; this behavior is toggleable.
  • Enabling weapon wielding may cause animation inconsistencies.
  • No cure is included; compatibility exists with «They Knew» or «Zombie Cure B42» if interfaces match.
  • Compatible with Solo and Multiplayer; proper server exit is required to save infection status in MP.
  • Admin and Debug level players possess god-mode by default; Debug users have access to an infection test panel.
  • Safe to add or remove from saves, except for zombie immunity which requires death or curing before mod removal.
  • Designed for Build 42 and later versions.

Incompatibilities:

  • Partially incompatible with mods utilizing IsoGameCharacter.ZombiesCantAttack or IsoZombie.setUseless.
  • The «Zombie-Players are not attacked by zombies» sandbox option must be disabled to use conflicting mods.

Technical Information:

  • Workshop ID: 3775179328
  • Mod ID: InfectedPlayer
Author Links:
Works on all PC versions (Steam/GOG/Standalone). You need to install it manually.

Mod Info

Category:
Version:
03.08.2026
Size:
169.5 Kb
Multiplayer:
Yes
Added by:
Compatible with Project Zomboid

Download Links

File Security

SHA-256:
6ca64f2e5f54f8db8a94cc26c6519f6e052033c76f00596f535e0ec7cdefb3f3
VT Detection:
0/61
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Questions

How do I install this mod?

Extract the mod files and place them in C:\Users\YourName\Zomboid\mods . Then enable it in the game menu. This method works for Steam, GOG, and other versions of Zomboid. Full install guide .

How do I download this mod?

Use one of the download links to get the latest version of this mod. If one mirror is unavailable, try another. Full download guide .

Is this mod safe to use?

Files up to 32 MB are scanned and include a Virus Scan Report . Always review the scan results before downloading, or run your own check for extra safety.

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